Exercises realized during my academic training (inside and outside of the classroom):
- Using Blender to create the model based in references and own designs
- Making UV Mapping and getting the most out of our UV space.
- Baking Normal Maps with Substance Painter.
- Creating alpha and 2D resources with Krita.
- Adding Textures and alphas with Substance Painter.
- Shading and rendering with Blender.
Ejercicio animación, primer curso: Layout Animado de "La canción del verano".
Render preview with own voice track (yes, I am, hehe) and own mix sound compositing for a cinematic.
Layout (short 18 detail: 2D animation)
Animation cycle for game: Idle
Animation cycle for game: Walk
Animation cycle for game: Jump
Animation cycle for game: Idle
Animation cycle for game: Walk